Categoria: AI

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  • Microsoft has created an AI-generated version of Quake

    Microsoft unveiled its Xbox AI era earlier this year with a new Muse AI model that can generate gameplay. While it looked like Muse was still an early Microsoft Research project, the Xbox maker is now allowing Copilot users to try out Muse through an AI-generated version of Quake II.

    The tech demo is part of Microsoft’s Copilot for Gaming push, and features an AI-generated replica of Quake II that is playable in a browser. The Quake II level is very basic and includes blurry enemies and interactions, and Microsoft is limiting the amount of time you can even play this tech demo.

    While Microsoft originally demonstrated its Muse AI model at 10fps and a 300 x 180 resolution, this latest demo runs at a playable frame rate and at a slightly higher resolution of 640 x 360. It’s still a very limited experience though, and more of hint at what might be possible in the future.

    Microsoft is still positioning Muse as an AI model that can help game developers prototype games. When Muse was unveiled in February, Microsoft also mentioned it was exploring how this AI model could help improve classic games, just like Quake II, and bring them to modern hardware.

    “You could imagine a world where from gameplay data and video that a model could learn old games and really make them portable to any platform where these models could run,” said Microsoft Gaming CEO Phil Spencer in February. “We’ve talked about game preservation as an activity for us, and these models and their ability to learn completely how a game plays without the necessity of the original engine running on the original hardware opens up a ton of opportunity.”

    It’s clear that Microsoft is now training Muse on more games than just Bleeding Edge, and it’s likely we’ll see more short interactive AI game experiences in Copilot Labs soon. Microsoft is also working on turning Copilot into a coach for games, allowing the AI assistant to see what you’re playing and help with tips and guides. Part of that experience will be available to Windows Insiders through Copilot Vision soon.

  • Tron: Ares blends the real world with the digital in its first trailer

    Get ready for slick light strips and futuristic lightcycles.

    Disney just released the first trailer for Tron: Ares, the long-planned Tron: Legacy sequel. The minute-and-a-half trailer doesn’t say much about the story but shows plenty of the movie’s visuals, which look dark, moody, and filled with the series’ signature light trails.

    The trailer opens in the physical world at night, as Jared Leto’s Ares, a Program made physical, flees from police on a light cycle, slicing one in half using his light trail as a weapon. The shots that follow show a massive airship hovering over the real-world city, visible only by the red light strips on its outside. The rest has people looking on in horror at the airship, dogfights between human aircraft and fighters from the Tron digital world, and what looks like a clip of Ares being given his physical body.

    All of that is set to the music of Nine Inch Nails, which is handling the soundtrack this time around. It ends with a voiceover from Jeff Bridges, reprising his role as Kevin Flynn and saying, “Ready? There’s no going back.” The movie hits theaters on October 10th.

    Movie poster

    Disney included the poster above in an email to The Verge announcing the trailer’s release. In a YouTube video from Thursday’s CinemaCon presentation about Ares, Leto said his character is “a highly advanced program” who has entered the real world on a “do-or-die mission to fulfill his directive,” and promised that the movie “will hit you right in the grid … wherever that is.” In addition to Leto and Bridges, Tron: Ares is directed by Joachim Rønning and its stars include Gillian Anderson, Greta Lee, Evan Peters, Hasan Minhaj, Jodie Turner-Smith, Arturo Castro, and Cameron Monaghan.

  • Meta releases Llama 4, a new crop of flagship AI models

    Meta has released a new collection of AI models, Llama 4, in its Llama family — on a Saturday, no less. There are four new models in total: Llama 4 Scout, Llama 4 Maverick, and Llama 4 Behemoth. All were trained on “large amounts of unlabeled text, image, and video data” to give them “broad […]
  • ChatGPT adoption skyrockets in India, but monetization may be trailing

    ChatGPT has seen India as its largest market by monthly active users and the second largest by downloads, per the external data seen by TechCrunch.
  • OpenAI’s models ‘memorized’ copyrighted content, new study suggests

    A new study appears to lend credence to allegations that OpenAI trained at least some of its AI models on copyrighted content. OpenAI is embroiled in suits brought by authors, programmers, and other rights-holders who accuse the company of using their works — books, codebases, and so on — to develop its models without permission. […]
  • OpenAI’s o3 model might be costlier to run than originally estimated

    When OpenAI unveiled its o3 “reasoning” AI model in December, the company partnered with the creators of ARC-AGI, a benchmark designed to test highly capable AI, to showcase o3’s capabilities. Months later, the results have been revised, and they now look slightly less impressive than they did initially. Last week, the Arc Prize Foundation, which […]